Automation in farming processes is a growing field of research in both academia and industries. A considerable amount of work has been put into this field to develop systems robust enough for farming. Terrace farming, in particular, provides a varying set of challenges, including robust stair climbing methods and stable navigation in unstructured terrains. We propose the design of a novel autonomous terrace farming robot, Aarohi, that can effectively climb steep terraces of considerable heights and execute several farming operations. The design optimisation strategy for the overall mechanical structure is elucidated. Further, the embedded and software architecture along with fail-safe strategies are presented for a working prototype. Algorithms for autonomous traversal over the terrace steps using the scissor lift mechanism and performing various farming operations have also been discussed. The adaptability of the design to specific operational requirements and modular farm tools allow Aarohi to be customised for a wide variety of use cases.
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Mixup is a popular data augmentation technique for training deep neural networks where additional samples are generated by linearly interpolating pairs of inputs and their labels. This technique is known to improve the generalization performance in many learning paradigms and applications. In this work, we first analyze Mixup and show that it implicitly regularizes infinitely many directional derivatives of all orders. We then propose a new method to improve Mixup based on the novel insight. To demonstrate the effectiveness of the proposed method, we conduct experiments across various domains such as images, tabular data, speech, and graphs. Our results show that the proposed method improves Mixup across various datasets using a variety of architectures, for instance, exhibiting an improvement over Mixup by 0.8% in ImageNet top-1 accuracy.
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In multi-agent systems with large number of agents, typically the contribution of each agent to the value of other agents is minimal (e.g., aggregation systems such as Uber, Deliveroo). In this paper, we consider such multi-agent systems where each agent is self-interested and takes a sequence of decisions and represent them as a Stochastic Non-atomic Congestion Game (SNCG). We derive key properties for equilibrium solutions in SNCG model with non-atomic and also nearly non-atomic agents. With those key equilibrium properties, we provide a novel Multi-Agent Reinforcement Learning (MARL) mechanism that minimizes variance across values of agents in the same state. To demonstrate the utility of this new mechanism, we provide detailed results on a real-world taxi dataset and also a generic simulator for aggregation systems. We show that our approach reduces the variance in revenues earned by taxi drivers, while still providing higher joint revenues than leading approaches.
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This thesis considers sequential decision problems, where the loss/reward incurred by selecting an action may not be inferred from observed feedback. A major part of this thesis focuses on the unsupervised sequential selection problem, where one can not infer the loss incurred for selecting an action from observed feedback. We also introduce a new setup named Censored Semi Bandits, where the loss incurred for selecting an action can be observed under certain conditions. Finally, we study the channel selection problem in the communication networks, where the reward for an action is only observed when no other player selects that action to play in the round. These problems find applications in many fields like healthcare, crowd-sourcing, security, adaptive resource allocation, among many others. This thesis aims to address the above-described sequential decision problems by exploiting specific structures these problems exhibit. We develop provably optimal algorithms for each of these setups with weak feedback and validate their empirical performance on different problem instances derived from synthetic and real datasets.
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This thesis considers sequential decision problems, where the loss/reward incurred by selecting an action may not be inferred from observed feedback. A major part of this thesis focuses on the unsupervised sequential selection problem, where one can not infer the loss incurred for selecting an action from observed feedback. We also introduce a new setup named Censored Semi Bandits, where the loss incurred for selecting an action can be observed under certain conditions. Finally, we study the channel selection problem in the communication networks, where the reward for an action is only observed when no other player selects that action to play in the round. These problems find applications in many fields like healthcare, crowd-sourcing, security, adaptive resource allocation, among many others. This thesis aims to address the above-described sequential decision problems by exploiting specific structures these problems exhibit. We develop provably optimal algorithms for each of these setups with weak feedback and validate their empirical performance on different problem instances derived from synthetic and real datasets.
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Masked Language Modeling (MLM) has proven to be an essential component of Vision-Language (VL) pretraining. To implement MLM, the researcher must make two design choices: the masking strategy, which determines which tokens to mask, and the masking rate, which determines how many tokens to mask. Previous work has focused primarily on the masking strategy while setting the masking rate at a default of 15\%. In this paper, we show that increasing this masking rate improves downstream performance while simultaneously reducing performance gap among different masking strategies, rendering the uniform masking strategy competitive to other more complex ones. Surprisingly, we also discover that increasing the masking rate leads to gains in Image-Text Matching (ITM) tasks, suggesting that the role of MLM goes beyond language modeling in VL pretraining.
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Artificial Intelligence (AI) systems have been increasingly used to make decision-making processes faster, more accurate, and more efficient. However, such systems are also at constant risk of being attacked. While the majority of attacks targeting AI-based applications aim to manipulate classifiers or training data and alter the output of an AI model, recently proposed Sponge Attacks against AI models aim to impede the classifier's execution by consuming substantial resources. In this work, we propose \textit{Dual Denial of Decision (DDoD) attacks against collaborative Human-AI teams}. We discuss how such attacks aim to deplete \textit{both computational and human} resources, and significantly impair decision-making capabilities. We describe DDoD on human and computational resources and present potential risk scenarios in a series of exemplary domains.
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It is essential to classify brain tumors from magnetic resonance imaging (MRI) accurately for better and timely treatment of the patients. In this paper, we propose a hybrid model, using VGG along with Nonlinear-SVM (Soft and Hard) to classify the brain tumors: glioma and pituitary and tumorous and non-tumorous. The VGG-SVM model is trained for two different datasets of two classes; thus, we perform binary classification. The VGG models are trained via the PyTorch python library to obtain the highest testing accuracy of tumor classification. The method is threefold, in the first step, we normalize and resize the images, and the second step consists of feature extraction through variants of the VGG model. The third step classified brain tumors using non-linear SVM (soft and hard). We have obtained 98.18% accuracy for the first dataset and 99.78% for the second dataset using VGG19. The classification accuracies for non-linear SVM are 95.50% and 97.98% with linear and rbf kernel and 97.95% for soft SVM with RBF kernel with D1, and 96.75% and 98.60% with linear and RBF kernel and 98.38% for soft SVM with RBF kernel with D2. Results indicate that the hybrid VGG-SVM model, especially VGG 19 with SVM, is able to outperform existing techniques and achieve high accuracy.
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Recommender systems are ubiquitous in most of our interactions in the current digital world. Whether shopping for clothes, scrolling YouTube for exciting videos, or searching for restaurants in a new city, the recommender systems at the back-end power these services. Most large-scale recommender systems are huge models trained on extensive datasets and are black-boxes to both their developers and end-users. Prior research has shown that providing recommendations along with their reason enhances trust, scrutability, and persuasiveness of the recommender systems. Recent literature in explainability has been inundated with works proposing several algorithms to this end. Most of these works provide item-style explanations, i.e., `We recommend item A because you bought item B.' We propose a novel approach, RecXplainer, to generate more fine-grained explanations based on the user's preference over the attributes of the recommended items. We perform experiments using real-world datasets and demonstrate the efficacy of RecXplainer in capturing users' preferences and using them to explain recommendations. We also propose ten new evaluation metrics and compare RecXplainer to six baseline methods.
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The 1$^{\text{st}}$ Workshop on Maritime Computer Vision (MaCVi) 2023 focused on maritime computer vision for Unmanned Aerial Vehicles (UAV) and Unmanned Surface Vehicle (USV), and organized several subchallenges in this domain: (i) UAV-based Maritime Object Detection, (ii) UAV-based Maritime Object Tracking, (iii) USV-based Maritime Obstacle Segmentation and (iv) USV-based Maritime Obstacle Detection. The subchallenges were based on the SeaDronesSee and MODS benchmarks. This report summarizes the main findings of the individual subchallenges and introduces a new benchmark, called SeaDronesSee Object Detection v2, which extends the previous benchmark by including more classes and footage. We provide statistical and qualitative analyses, and assess trends in the best-performing methodologies of over 130 submissions. The methods are summarized in the appendix. The datasets, evaluation code and the leaderboard are publicly available at https://seadronessee.cs.uni-tuebingen.de/macvi.
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